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  • I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.

    "Q&A: Nintendo's Shigeru Miyamoto On <cite>mario</cite>, <cite>zelda</cite>, Project Natal And More". Interview With Chris Kohler, www.wired.com. June 12, 2009.
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