What we believe is going to be very important is the delivery of traditional software and services and hardware over the Net. That's a form of electronic marketplace.
Our mailing lists (and their repeater newsgroups) are only for the purpose of promoting proprietary software.
Cloud storage in data centers will utilize the latest developments in physical storage virtualization, deduplication and other methods to make the most effective use of physical storage assets. Software defined storage could allow a further level of abstraction and cost effectiveness. The vast bulk of content stored "in the cloud" will reside on large SATA interface HDDs with some on magnetic (mostly LTO) tape (particularly for "archives.")
Really great blogs do not take the place of great microprocessors. Great blogs do not replace great software. Lots and lots of blogs does not replace lots and lots of sales.
The software is where the magic is. If you're going to have all this power be simple enough, appealing enough and cool enough, it's going to be because the software is right.
In the emerging, highly programmed landscape ahead, you will either create the software or you will be the software. It's really that simple: Program, or be programmed. Choose the former, and you gain access to the control panel of civilization. Choose the latter, and it could be the last real choice you get to make.
Crappy old OSes have value in the basically negative sense that changing to new ones makes us wish we'd never been born.
...wisdom is in large part the knowledge of how to avoid doing dumb things, and thus grows globally as a function of the published inventory of stupid mistakes.
Patents? Disappointed? Don't think of it that way. Software patents weren't feasible then so we chose not to risk $10,000.
I love software, because if you can imagine something, you can build it.
If you love a medium made of software, there's a danger that you will become entrapped in someone else's recent careless thoughts. Struggle against that.
It's called 'reading'. It's how people install new software into their brains.
There are no secrets on an successful software project. Both good and bad news must be able to move up and down the ptoject hierarchy without restriction.
It is food - we now know that food is information, not just calories, and that it can upgrade your biologic software. The majority of chronic disease is primarily a food borne illness. We ate ourselves into this problem and we have to eat ourselves out of it.
Software is the magic thing whose importance only goes up over time.
The free software community should be supported more widely. I’m totally in solidarity with what they do.
A competitive threat is not the same thing as an antitrust violation… It is difficult to make out FairSearch’s precise antitrust arguments. There are alternatives to ITA’s software: both the GDSs but also upstarts such as the U.K.’s Everbread Ltd., which has relationships with 60 low-cost carriers, and Vayant Travel Technologies LLC of New York. It isn’t clear, therefore, that competition would be reduced even if Googled didn’t honor ITA’s contracts with other travel companies.
At one time, I hated the iPhone - but that was only before I used one for the first time. Now, it would be difficult for me to make the switch to any other platform. I've spent a fair amount of money on apps that continue to ride with me as I upgrade my iS devices. The iPhone certainly has its share of flaws and shortcomings, but having spent a great deal of time with other devices that claim to be "killer" continue to fall short. The industry needs competition, but I just need my mobile communications computer to work with a healthy array of software.
Except for its backward compatibility with existing Wii software and accessories, we have so far failed to make propositions worthy of Wii U's position as a successor to the Wii system.
So we do software for watches, for phones, for TV sets, for cars. And some of these take a long time to catch on.
[Core concepts: Human beings all have souls. Souls are software objects. Software is not immortal.]
To make an embarrassing admission, I like video games. That's what got me into software engineering when I was a kid. I wanted to make money so I could buy a better computer to play better video games. Nothing like saving the world.
Software engineering is not about right and wrong but only better and worse
It seems certain that much of the success of Unix follows from the readability, modifiability, and portability of its software.
Watching nonprogrammers trying to run software companies is like watching someone who doesn’t know how to surf trying to surf. Even if he has great advisers standing on the shore telling him what to do, he still falls off the board again and again.
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