So I look at a lot of stuff now that I did and some of it looks tame to me, but my interest in terms of what I want to say with it is a little different
There is a whole generation of people who are going to see movies or watch TV who don't want to work.
Do the story in the way it really demands to be done, which may mean using several different styles or only one style; but it's still about respecting the story
Cartooning is an honorable thing
I wanted to learn how to paint rather than just doing black-and-white work
Nothing is really media driven or committee driven, so you can actually just produce something
To me, the technique was almost irrelevant; it was what was coming across.
For a while I felt very alone; sort of out there in the world of comics, especially here in the States
So there's kind of a simultaneous aspect to pushing the boundaries, and being very safe
So much of Jaws was amazing because the mind filled in what was missing.
If you're going to establish a certain level of unreality than you have to deal with it
People who can pull you in and take you on a journey, as opposed to simply adding flash. Again, that feels very clinical, and I don't respond to that the way I used to
Like Godfather, you look at a movie like that, or something that James Gray has directed, a film with minimal or pin lighting as opposed to everything being lit bright and flat, where everything is evident
Comics are really my life blood in a lot of respects
And that, to me, is the main attraction to comics. It's an avenue to say what you want to say
After that I jumped, especially being in art school, to the illustrators.
I was lucky enough to be given books that weren't top sellers; books that were kind of under the radar
And I've never viewed comics as assignments for the client
I want to say 90% of stuff out there is just crap that got made. The main point is that it got produced.
Especially with Elektra, because I'm doing a lot of the covers for the new version of Elektra.
It's interesting, because in the corporate stuff there's a dichotomy there, depending on the creator. Even what, in essence, may be a very safe corporate approach, there is some stuff that is allowed to be pushed
And within the world that you've created, the physics of that world have to remain constant; they can't be amorphous and changing.
I didn't want to feel constrained, so I took on the Mutants
But I'm aware of the fact that I'm working in a commercial venue where I'm producing something that I wouldn't normally be approaching the way I'm doing it
So cartooning, for me, is an honorable thing. It's pushing the envelope. It's the truth of something through exaggeration
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