I love the idea of bringing my work to the general public, not just people who go to gallery openings.
The art world has become the R&D department for so much fashion and music, so knock-offs are getting better and better.
I like controversy. The more controversial it gets, the more interesting it is.
I've always been interested with the idea of technology and the way technology affects our ability to communicate - our ability to have a rewarding experience with technology versus a kind of dehumanizing experience with technology.
Usually, the energy in elevators is so awkward; I mean, I cant imagine the politics in the ones in the Conde Nast building.
Just doing a project because its an opportunity wont create meaning. As an artist, I need something to communicate.
The durational aspect of video art is very different from photography or sculpture. The idea of looping things interferes with that a little bit. It eliminates that finite viewing period which I think is not so expressive sometimes.
When I'm approached by brands I use the kind of philosophy - I don't really get into a project unless I feel I can make something that will be honest for me.
I think in America there's this free flow between fashion, art, architecture, music and design. In Europe it's more segregated between those different disciplines I think.
[While] physically traveling someplace or experiencing someplace firsthand, physically versus - which is what a lot of young people do - the experience is mitigated through technology and through social media.
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