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  • When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.

    "Master of Play: The many worlds of a video-game artist" by Nick Paumgarten, www.newyorker.com. December 20&27, 2010.
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