Fundamentally, I have no idea how the world works, though I am trying to figure it out.
I lose faith every time I have to start a new page, and this is no joke. I've occasionally been criticized over the past couple of years for publicly "complaining" about how difficult drawing comics is, yet I've only mentioned it so that the younger cartoonists who are trying it out and finding it difficult and painful realize that they're not alone. There's not really any set way of learning how to do this, and it's always a struggle to improve, and, more importantly, see accurately whether or not one's work is communicating any shred of feeling or truth at all.
Drawing the kind of comics that I do takes so long that to specifically address something as transitory as a political matter in it would be about as effective as composing a symphony with hopes that it would depose a despot. On top of that, I personally don't think that my version of art is the best way to deal with political issues at all, or, more specifically, the place to make a point. Not that art can't, but it's the rare art that still creates something lasting if its main aim was purely to change a particular unfair social structure.
Storytelling is one of comics' esthetic hurdles at the moment, which was the novelist's problem 150 years ago: namely, to take comics from storytelling into that of "writing," the major distinction between the two to me being that the former gives one the facts, but the latter tries to recreate the sensation and complexities of life within the fluidity of consciousness and experience. As far as I'm concerned, that's really all I've been trying to do formally for the past decade or more with comics, and it's certainly time-consuming, since it has to be done with drawings, not words.
I guess I consider myself a cartoonist first, though I was "trained" as a painter/printmaker/sculptor. If there's still any resistance to cartooning in the nuts-and-bolts world of acquiring the means of survival, it's probably mostly on the pay scale. If graphic novels are selling really well and are "growing the book market" or whatever it is a businessman would say about them, I don't see it in the remuneration offered by some of the publishers.
Cartooning is an artistic commitment that requires the full attention and passion of the artist on every level; one should not get into it if one expects to do anything more than produce a book or a story that is exactly as one wants it to be.
Comics are not illustration, any more than fiction is copywriting. Illustration is essentially the application of artistic technique or style to suit a commercial or ancillary purpose; not that cartooning can't be this (see any restaurant giveaway comic book or superhero media property as an example), but comics written and produced by a cartoonist sitting alone by him- or herself are not illustrations. They don't illustrate anything at all, they literally tell a story.
A comic is a way of literally experiencing someone else's vision with a purity that I don't think any other medium offers; there are no technical, electronic or financial limitations; one only has to work harder to improve. Lately I think a new attitude has prevailed that comics aren't inherently an Art form, but that some cartoonists are genuinely artists.
I do worry that beginning cartoonists could feel somewhat strangled by the increasing critical seriousness comics has received of late and feel, like younger writers, that they have to have something to "say" before they set pen to paper. Many cartoonists feel even more passionate about this idea than I do, vehemently insisting that comics are inherently "non-art" and poop humor or whatever it is they think it is, but that attitude is a little like insisting that all modern writing should always take the form of The Canterbury Tales.
Comics are not a genre, but a developing language.
I don't think that people are necessarily going to films simply because they were adapted from comics, though I could be wrong. Comics aren't really misunderstood either, they've just been mostly silly for the past century, and those genre-centered stories have found their way into the movie theaters over the past couple of decades because a generation who grew up reading them has, well, grown up.
I wouldn't classify television as "cool," because to me anything that involves the reader's consciousness to drive and carry a story is an "active" medium, and anything that sort of just pours into the eyeballs and ears is the opposite.
Cartooning isn't really drawing, any more than talking is singing... The possible vocabulary of comics is by definition unlimited, the tactility of an experience told in pictures outside the boundaries of words, and the rhythm of how these drawings 'feel' when read is where the real art resides.
As I get older I find myself thinking about stories more and more before I work so that by the time I eventually sit down to write them, I know more or less how it's going to look, start or feel. Once I do actually set pencil to paper, though, everything changes and I end up erasing, redrawing and rewriting more than I keep. Once a picture is on the page I think of about ten things that never would have occurred to me otherwise. Then when I think of the strip at other odd times during the day, it's a completely different thing than it was before I started.
As a cartoonist, my single goal is to create people with whom, for better or for worse - and regardless of how embarrassing it sounds - I can "fall in love" and somehow feel something deeply about, and through.
There's something very strange and wrong-seeming about drawing realistic eyeballs in comics, at least in the mode of comics where action is carried more by the movement of the characters rather than where narration links disparately framed selected images.
I arrived at my way of "working" as a way of visually approximating what I feel the tone of fiction to be in prose versus the tone one might use to write biography; I would never do a biographical story using the deliberately synthetic way of cartooning I use to write fiction. I try to use the rules of typography to govern the way that I "draw," which keeps me at a sensible distance from the story as well as being a visual analog to the way we remember and conceptualize the world.
The "essence" of comics is fundamentally the weird process of reading pictures, not just looking at them. I see the black outlines of cartoons as visual approximations of the way we remember general ideas, and I try to use naturalistic color underneath them to simultaneously suggest a perceptual experience, which I think is more or less the way we actually experience the world as adults; we don't really "see" anymore after a certain age, we spend our time naming and categorizing and identifying and figuring how everything all fits together.
"Real" drawing is about specifics. It's about describing an object as accurately as possible. In a comic strip you have to draw a picture of the idea of the object. You have to draw the word that you are picturing, then you have to mix in specifics with it for it to work as a story. But you are still working with drawn words.
Whereas in a memory you edit things out and sort of restructure the things to seem a little bit more heroic, or to focus on particular aspects that magnify or reduce certain things.
The modern world seems to make fun of people in a lot of ways.
There's a rhythm to the words combined with the pictures [in a comic]. Whenever I'm working on a comic strip I re-read it, probably hundreds of times through to pay attention to how all of those things work. Sometimes even changing the angle of a character's eyebrow can really, seriously alter the effect and overall interpretation of a scene. And the insertion of a pause or a cough or a sniff, and all these things that we do in conversation, can bring it to life in a strange way.
Comic strip is almost like music on a page that you perform in your mind. It's not just pictures. There's a particular rhythm and structure to it that is unlike anything else. It literally is like music. You hear it in your mind as you read it.
There is something about the medium [in comics] that allows for a simulation of actual experience with the added benefit of actually reading. You're reading pictures, but you are also looking at them. It's a sort of combined activity that I can't really think of any other medium having, other than, say, a foreign film when you are reading and seeing. It allows for all sorts of associations that might not come up with just words or just pictures.
Comics is different than writing because when you draw something you are trying to visualize it and you are trying to put yourself in that space. And when you're drawing something, all sorts of associations come up in my mind that I never would have thought of otherwise.
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