As a typically ambitious player, I did what all others of that ilk do: Everything I could do to gain advantage for my PCs and rise in level as rapidly as possible.
Pen-and-paper role-playing is live theater and computer games are television. People want the convenience and instant gratification of turning on the TV rather than getting dressed up and going out to see a live play. In the same way, the computer is a more immediately accessible way to play games.
Some of the roots of role-playing games (RPGs) are grounded in clinical and academic role assumption and role-playing exercises.
I foresee online gaming changing when there are good audio-visual links connecting the participants, thus approximating play in a face-to-face group.
I think a lot of what I was taught, gathered, and learned is worth keeping. Heritage and "wisdom" and simply personal family and local history enrich the one able to tap such information. As it is I wish I had garnered more from my grandparents and parents.
I'm just a risk taker. I have gut instincts.
I hated school, didn't like the discipline.
I wasn't popular in the home office because I wasn't chicken. I'm just a risk taker. I have gut instincts.
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