There's some real dark days where you just feel like the story is falling apart in every one. Just keep moving forward, even when you are bluffing, even when you don't quite know what is going to happen next.
No one ever tells a story to help you figure out where to go when a door closes on you.
I was an animator for a while early on, but a 2D animator.
A lot of times, people say that if you work hard and never give up, it will always work out, which is a great message. However, that's not always the case.
I'm not really a horror movie fan.
There are characters that become more popular as we fall in love with them.
I worked in the story department for years, on Cars and Toy Story 3.
I don't need to try to push everyone out of the way and say, "This is how you do it. I actually like not knowing. I trust every lead.
I started at Pixar the month Monsters Inc. came out.
The scary thing is that sometimes you are wrapping up animation on a sequence and you don't know how the movie ends or begins. You just have to bluff and move forward.
I like sharing stuff with people. I feel like it's kind of at their own discretion, you can see too much if you want to see too much.
A director can come from anywhere, but having a story background, if you have nothing else, is probably a good thing to have because it's really the one tool you need.
I don't even know how computer animation works, honestly, and I don't need to.
I'm a big comedy fan, and a fan of films.
Sometimes we can make everything a little too perfect. I always was a fan of giving direction, but every now and then going, "I don't know. What do you think? Let's see what happens."
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