Don't get me wrong, magic is cool. But a nervous mother singing to her child at night while something moves quietly through the dark outside her house? That's a story. Handled properly, it's more dramatic than any apocalypse or goblin army could ever be.
If I could sum it up in 50 words, I wouldn't have needed to write a whole novel about it.
There is nothing I can't do writing in Fantasy. I can have romance, I can have mystery, I can have drama, I can have good characters - I can have everything you can do in any other genre... plus a dragon.
I think the tendency to over-explain and over describe is one of the most common failings in fantasy. It's an unfortunate piece of Tolkien's legacy. Don't get me wrong, Tolkien was a great worldbuilder, but he got a little caught up describing his world at times, at the expense of the overall story.
It's my belief that you should never show your work to anyone in the publishing world until it shines like a diamond. Rough drafts don't shine, as a rule. Mine certainly didn't. That's why I was rejected for years and years.
I have heard what poets write about women. They rhyme and rhapsodize and lie. I have watched sailors on the shore stare mutely at the slow-rolling swell of the sea. I have watched old soldiers with hearts like leather grow teary-eyed at their king's colors stretched against the wind. Listen to me: these men know nothing of love. You will not find it in the words of poets or the longing eyes of sailors. If you want to know of love, look to a trouper's hands as he makes his music. A trouper knows.
Still, these days when I daydream about the movie, I don't think about the big picture. It's more fun for me to think of little things that would add to the movie. I like to think the powers that be would let me amuse myself with some small things in order to shut me up while they re-write the screenplay to turn Kvothe into a lesbian, shape-changing unicorn.
But it isn’t a rough draft either. The one I turned in several months ago was rough. There were some bad plot holes, some logical inconsistencies, pacing problems, and not nearly enough lesbian unicorns.
Fantasy is my favorite genre for reading and writing. We have more options than anyone else, and the best props and special effects. That means if you want to write a fantasy story with Norse gods, sentient robots, and telepathic dinosaurs, you can do just that. Want to throw in a vampire and a lesbian unicorn while you're at it? Go ahead.
Whenever you write a character, you want to make them themselves, you want to make them unique. You don't want fifty characters in your book and they all pretty much act and think the same except they have different colored hair.
I really enjoy work to a purpose. Maybe that makes me kind of strange. In some ways - and this is going to sound awful - it could be that writing is the worst job that I've ever had. Because it's so much more important to me and there's so much more opportunity for failure and I have so many people depending on me. In some ways it's the most satisfying, the most gratifying, and the most rewarding job I've ever had. But I actually would say it's probably the worst job I've ever had too.
I have a blog where I keep in touch with my fans. I write about things that are important to me. Sometimes on there I'll just tell a little story about the things that happen in my everyday life. People seem to enjoy them well enough.
If you're going to have a book full of clever people and nobody ever jokes, it's just not going to ring true to the reader. That said, humor writing is the hardest kind of writing there is.
Writing a good query letter has very little to do with writing a good novel. But if you can't write the one, it makes it really hard to get the other published.
I'm just very careful with my words when I write. Obsessively careful. I'm the sort of person who worries about the difference between "slim" and "slender."
I'd love to take a stab at writing videogames. There are a lot of storytelling opportunities that really aren't being taken advantage of in that field. I'd like to experiment with telling a truly non-linear story.
I don't think people need to know much about me to understand the book, or to enjoy it. The book stands by itself. Over the last several years, my life has been all about writing these books, but the books aren't about my life.
I was nervous about writing Slow Regard.
Most games follow a real railroad plot, no matter what you want, you're following their storyline to its unavoidable conclusion. I'd like to write a game where your character can follow any number of possible story arcs and sub-plots.
You need to realize that most writing rules aren't laws, they're rules of thumb.
I was reluctant to talk about my kids on the blog. I kept telling myself, "People aren't coming here for stories about your kids. They want to hear about the upcoming books, writing advice, conventions..."
You can't write good characters if you can't imagine what it's like being in another person's skin. And if you can imagine that, you naturally want other people's lives to be better. You want to make that happen.
For me, language is something that I've always loved. When I read, that's what I look for. When I write, that's what I strive for.
When someone writes something dazzlingly brilliant, people want to imitate it. The result is a lot of less-than-brilliant knock-offs. Elves, Dwarves, Goblin army, cursed ring, evil sorcerer. Tolkien did it. It rocked. Let's move on. Let's do something new.
I love worldbuilding. It's as much fun for me as writing itself. It's like a hobby of mine.
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