There is no innovation and creativity without failure. Period.
The organizations of the future will increasingly depend on the creativity of their members to survive. Great Groups offer a new model in which the leader is an equal among Titans. In a truly creative collaboration, work is pleasure, and the only rules and procedures are those that advance the common cause.
The achievement of excellence can only occur if the organization promotes a culture of creative dissatisfaction.
Where do you put the fear when you choose to innovate? The fear is there, but you have to find a place to put it.
We all operate in two contrasting modes, which might be called open and closed. The open mode is more relaxed, more receptive, more exploratory, more democratic, more playful and more humorous. The closed mode is the tighter, more rigid, more hierarchical, more tunnel-visioned. Most people, unfortunately spend most of their time in the closed mode.
It's not about money. It's about the people you have, how you're led, and how much you get it.
The only thing all successful people have in common is that they're successful, so don't waste your time copying "the successful strategies" of others.
Invention strictly speaking, is little more than a new combination of those images which have been previously gathered and deposited in the memory; nothing can come from nothing.
Because, you know, resilience - if you think of it in terms of the Gold Rush, then you'd be pretty depressed right now because the last nugget of gold would be gone. But the good thing is, with innovation, there isn't a last nugget. Every new thing creates two new questions and two new opportunities.
Creative power is that receptive attitude of expectancy which makes a mold into which the plastic yet undifferentiated substance can flow and take the desired form.
I don't wait for moods. You accomplish nothing if you do that. Your mind must know it has got to get down to work.
The way to get good ideas is to get lots of ideas and throw the bad ones away.
People who don't take risks generally make about two big mistakes a year. People who do take risks generally make about two big mistakes a year.
If you only have a hammer, you tend to see every problem as a nail.
A harmless hilarity and a buoyant cheerfulness are not infrequent concomitants of genius; and we are never more deceived than when we mistake gravity for greatness, solemnity for science, and pomposity for erudition.
Creativity can solve almost any problem. The creative act, the defeat of habit by originality, overcomes everything.
There is a vitality, a life force, an energy, a quickening, that is translated through you into action, and because there is only one of you in all time, this expression is unique.
An idea that is developed and put into action is more important than an idea that exists only as an idea.
Too much of our work amounts to the drudgery of arranging means toward ends, mechanically placing the right foot in front of the left and the left in front of the right, moving down narrow corridors toward narrow goals. Play widens the halls. Work will always be with us, and many works are worthy. But the worthiest works of all often reflect an artful creativity that looks more like play than work.
You can be creative only if you love life enough that you want to enhance its beauty.
A painter told me that nobody could draw a tree without in some sort becoming a tree; or draw a child by studying the outlines of its form merely but by watching for a time his motions and plays, the painter enters into his nature and can then draw him at every attitude.
Anxiety is the hand maiden of creativity.
Some people use things; they destroy. You're a creator, a builder.
An artist paints, dances, draws, writes, designs, or acts at the expanding edge of consciousness. We press into the unknown rather than the known. This makes life lovely and lively.
The key question isn't, 'What fosters creativity?' But it is, 'Why isn't everyone creative?'
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