The Wizard's First Rule: People are stupid; given proper motivation almost anyone will believe almost anything.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Don't mess with a wizard when he's wizarding!
Do not meddle in the affairs of Wizards, for they are subtle and quick to anger.
When in doubt, shoot the wizard.
In a way, we are magicians. We are alchemists, sorcerers and wizards. We are a very strange bunch. But there is great fun in being a wizard.
I am a wizard, not a baboon brandishing a stick.
There are thousands of good reasons why magic doesn't rule the world. They're called Witches and Wizards.
...Wizard's Fifth Rule: Mind what people do, not only what they say, for deeds will betray a lie.
Any wizard bright enough to survive for five minutes was also bright enough to realize that if there was any power in demonology, then it lay with the demons. Using it for your own purposes would be like trying to beat mice to death with a rattlesnake.
Wands are only as powerful as the wizards who use them. Some wizards just like to boast that theirs are bigger and better than other people's.
To the wizard death is merely a belief.
What is merely a hypothesis to anyone else is an overwhelming temptation to a wizard.
But you must not change one thing, one pebble, one grain of sand, until you know what good and evil will follow on that act. The world is in balance, in Equilibrium. A wizard's power of Changing and Summoning can shake the balance of the world. It is dangerous, that power...It must follow knowledge, and serve need.
I address you all tonight for who you truly are: wizards, mermaids, travelers, adventurers, and magicians. You are the true dreamers.
Apparently wizards poke their noses in everywhere!
Wizards First Rule: People are Stupid
Children understand that 'once upon a time' refers not only--not even primarily--to the past, but to the impalpable regions of the present, the deeper places inside us where princes and dragons, wizards and talking birds, impassable roads, impossible tasks, and happy endings have always existed, alive and bursting with psychic power.
Hat = wizard, wizard = hat. Everything else is frippery.
Wizard's Tenth Rule Willfully turning aside from the truth is treason to one's self.
The wizards represent all that the true 'muggle' most fears: They are plainly outcasts and comfortable with being so. Nothing is more unnerving to the truly conventional than the unashamed misfit!
Once upon a time the plural of 'wizard' was 'war'.
Wizards are a secretive lot.
Beloved, gaze in thine own heart, The holy tree is growing there; From joy the holy branches start, And all the trembling flowers they bear. The changing colours of its fruit Have dowered the stars with metry light; The surety of its hidden root Has planted quiet in the night; The shaking of its leafy head Has given the waves their melody, And made my lips and music wed, Murmuring a wizard song for thee.
Smell is a potent wizard that transports you across thousands of miles and all the years you have lived.
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