Often your 'fixes' are actually removing capabilities that you had, because they were 'too confusing to the user'. GNOME seems to be developed by interface Nazis, where consistently the excuse for not doing something is not 'it's too complicated to do', but 'it would confuse users'.
Your journey is to see how deeply you can interface your mind with infinity. That's the journey of a monk - to see.
You can communicate to a new cybercity... This will be the ideal home server. Did you see the movie The Matrix? Same interface. Same concept. Starting from next year, you can jack into The Matrix!
Interface, of the resonant interval as 'where the action is', whether chemical, psychic or social, involves touch.
I think art is the development of this interface between mind and matter, between mind and phenomenon, between what's inside of us and what's happening outside of us. It developed over the course of the last 35,000 years. We made a lot of improvements because it not only gave us the tools to understand the world better, but it also gave us better and better tools to do it. It's that continuous relationship: technology and discernment.
We need saints; we need this head - this talking head - to communicate. Every single religion you have people that go in-between, that can talk to god or communicate ideas. Then there are the talking heads in the news every time we watch TV. No matter how complex, you still need a person there to tell you what happened: a storyteller of sorts. I find that fascinating that we feel so attached to this primitive mode of connection, this primitive interface to the world.
Radically simplify the user interface, reinvent it, enough face lifts! You can put as much lipstick on a chicken as you want, it's never going to look good!
Business and politics have a wholesome and an unwholesome interface. You have to eliminate the unwholesome interface.
Sockets are the X windows of IO interfaces.
One of the things I've been working on for the past few months is a radical simplification of the interface.
In meditation and/or intense life interfaces, our personal view is often superseded by Self's, causing our apparent reality and all of it's limitations to disappear.
Once you've started a film you don't become a wet noodle. You must have that conflictual interface because you don't know, and they don't know. It's through conflict that you come out with something that might be different, better than either of you thought to begin with.
I have a senior staff meeting every day, with key personnel who interface with the players - coaches, the medical staff, our analyst department. This is a useful exercise as it means we are all across what is happening and they are aware of my expectations.
Regulatory fiat cannot create a market at a technologically interdependent interface. And by the same token, regulation and so-called monopoly power rarely prevail at modular interfaces between stages of value-added technology.
For thirty years most interface design, and most comptuer design, has been headed down the path of the "dramatic" machine. Its highest idea is to make a computer so exciting, so wonderful, so interesting, that we never want to be without it. A less-traveled path I call the "invisible"; its highest idea is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it.
You know what I'd really, really like? What I'd pay MONEY for? A ZX81 with a disc drive. I understood the ZX81. It was so easy to interface stuff to it.
(The) process of acting is no different to conventional screen acting, in that it's providing a perfect interface between the director and the performer. So there's no sort of long way around a viral committee of animators.
At the interface of the say-able and the unsay-able is the novel, the new, the never before seen, said or done. And that's what I think it's important to try and bring out, ideas. Because I think we are the animals that bring back ideas.
I am confident that we can do better than GUIs because the basic problem with them (and with the Linux and Unix interfaces) is that they ask a human being to do things that we know experimentally humans cannot do well. The question I asked myself is, given everything we know about how the human mind works, could we design a computer and computer software so that we can work with the least confusion and greatest efficiency?
The ecologist has a much more comprehensive and holistic view of the world. We're looking at the natural environment as well as the human built environment and the connectivity between the two - how do the natural environment and the human-built environment interact and interface with each other.
I dream of a Digital India where technology ensures the Citizen-Government interface is incorruptible.
I like to look at the interface between words and pictures and wonder about which comes first, a sort of chicken-or-egg type of question.
I'm just really interested in the interface of the individual with the collective. I think that's where the arts live.
As designers, we are the interface. Trying to make things understandable. That requires involving oneself with what's going on in the world. One must understand what people are, what they're up to, what they care about, how they feel.
To design an easy-to-use interface, pay attention to what users do, not what they say. Self-reported claims are unreliable, as are user speculations about future behavior.
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