Writing system software is like planning a family.If you make a mistake you have to live with it for 20 years.
Software−related accidents are usually caused by flawed requirements.
Make a faster machine and people will flock to inefficient software.
Over time I learned that there are two very different satisfactions that you can have in your life. One is the satisfaction of becoming skilled at something. It almost doesn't matter what the terrain is. There is a deep, soul-feeding resonance in mastery itself, whether in teaching, writing a complicated software program, coaching a baseball team, or marshalling a group of people to start a new business.
Cultural conditioning is like bad software. Over and over it's diddled with and re-written so that it can just run on the next attempt. But there is cultural hardware, and it's that cultural hardware, otherwise known as authentic being, that we are propelled toward by the example of the shaman and the techniques of the shaman. ... Shamanism therefore is a call to authenticity.
When we started off we didn't know how to spell software.
Some people, through luck and skill, end up with a lot of assets. If you're good at kicking a ball, writing software, investing in stocks, it pays extremely well.
One can expect the human race to continue attempting systems just within or just beyond our reach; and software systems are perhaps the most intricate and complex of man's handiworks. The management of this complex craft will demand our best use of new languages and systems, our best adaptation of proven engineering management methods, liberal doses of common sense, and a God-given humility to recognize our fallibility and limitations.
I believe good software is written by small teams of two, three, or four people interacting with each other at a very high, dense level.
...heavy investments in information technology have delivered disappointing results - largely because companies tend to use technology to mechanize old ways of doing business...Instead of embedding outdated processes in silicon and software, we should obliterate them and start over.
In almost every job now, people use software and work with information to enable their organization to operate more effectively.
Microsoft Research has a thing called the Sense Cam that, as you walk around, it's taking photos all the time. And the software will filter and find the ones that are interesting without having to think, 'Let's get out the camera and get that shot.' You just have that, and software helps you pick what you want.
Certainly there's a phenomenon around open source. You know free software will be a vibrant area. There will be a lot of neat things that get done there.
A lot of people assume that creating software is purely a solitary activity where you sit in an office with the door closed all day and write lots of code.
Apple has never allowed ad-blocking software on the iPhone or iPad. This is one among many reasons that I ditched both. Not because I hate ads all that passionately, but because it's an example of the obsessive corporate control Apple maintains over its environment.
I never could have written the screenplay because I would have been forced to learn new software and I can't learn one more thing.
We must not forget that the wheel is reinvented so often because it is a very good idea; I've learned to worry more about the soundness of ideas that were invented only once.
For most software startups, this translates to keep growing. For hardware startups, it translates to don't let your ship date slip.
We're going from a world of customized software to standardized platforms.
In a user lead model, users are bringing in their own technology... and you can build software then, around the user.
If an audience finds themselves paying attention to how you made your film, you're sunk because that means they're unplugged from your story. What matters is what's unfolding on the screen, not how you put it there. It doesn't matter if it's red triangles or million dollar software if the audience doesn't care.
Modern cyberspace is a deadly festering swamp, teeming with dangerous programs such as 'viruses,' 'worms,' 'Trojan horses' and 'licensed Microsoft software' that can take over your computer and render it useless.
We will still be enormously profitable and by far the most profitable enterprise software company.
If we built houses the way we build software, the first woodpecker to come along would destroy civilization.
Most of the effort in the software business goes into the maintenance of code that already exists.
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