When life gives you lemons don't make lemonade, make pink lemonade. Be unique.
A God. The God. One word can make all the difference in the world.
When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your D*** lemons, what the h*** am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
What is Man? A miserable little pile of secrets.
What doesn't kill you makes you smaller
Some trees flourish, others die. Some cattle grow strong, others are taken by wolves. Some men are born rich enough and dumb enough to enjoy their lives. Ain't nothing fair. You know that.
Certainly the format of ghostbusting lends itself to a videogame beautifully.
I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories. Only people who do not know the video game business would advocate the release of next-generation machines when people are not interested in cutting-edge technologies.
What I created got abominated.
Being human totally sucks most of the time. Videogames are the only thing that make life bearable.
When you play a videogame, you could be a completely different person than you are in the real world, certain aspects of the way your brain works can be leveraged for something you could never do in the real world.
I never let any of my sons beat me at video games.
We know that drugs, sex and rock and roll stimulates something called dopamine in the brain. So do videogames. Dopamine is something that we crave.
Videogame players essentially choose whether to win the game or to die heroically. There's a certain glory in both.
Videogames are a little more work and they're a little more stilted.
As popular culture becomes more presentist, we move away from entertainment as the vicarious experience of a narrative - as watching someone else's story - and much more toward enacting one's own story. Moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.
When I play videogames I'm trying to go deep every pitch. I'm definitely not going to try to do that in real life. In the (video)game I'm trying to leave the yard.
We are cannibalizing our audience by only giving them regurgitated material. Every movie is either a remake, a sequel, based on something else. Based on a former television series. Based on a successful videogame.
When I hear young people today complain about being bored - and the things that keep them from being bored are generally exclusively videogames and/or computer pastimes - I just try to encourage them to go outside.
(UGO, about Crank) I see the addiction to video games because you want to win them and it's just hard enough so you'd want to keep playing it over and over to try to figure it out. I definitely feel the movie is like a game at times but I'm not a huge videogame lover.
I think it's really cool that videogames are getting more and more sophisticated and believable, and that people who worked on movies are being asked to art direct and design video games and characters, so they look better and better. When I see Jurassic Park on the screen, I predicted that games would be able to create a virtual experience that was just as real as the movies - we're not quite there yet, but it's getting better all the time.
I really enjoy it - it's like a videogame on wheels. The GPS touch screen is one of the most entertaining things I've ever seen in a car. I still have a Range Rover that I don't drive much anymore, because I started feeling bad about it.
As a child growing up, you never thought about being in a videogame, then to have a game of your own and be lucky enough to set the bar with it in the gaming world, it's a dream come true.
I know how addictive videogames are - I have friends who cant get up off the couch because theyre so hooked. They provide these different virtual worlds that you can live in.
Digital television, satellite radio, videogames, iPods - so much media. Do books even matter anymore?
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